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Mudwick

Mudwick is a sprawling halfling town, known as the "Halfling Heart" of the Mossglen region. Positioned strategically between the human baronies to the east and the dwarven kingdoms to the west, it thrives as a center of trade and a bastion of halfling culture.

Architecture and Structure

Mudwick's architecture is a testament to the halfling's love for comfort and natural integration. The town is built into the gentle, grassy hills that characterize the region. Most homes are "hobbit-holes," with round, welcoming doors and windows, and are built directly into the earth. The homes are not just simple burrows; they are often multi-leveled, with intricate, wood-paneled interiors and cozy furnishings. Above ground, the public buildings are constructed from sturdy fieldstone and timber, with roofs made of overlapping thatch or meticulously arranged slate. The streets are not paved with cobblestone but rather with firm, packed earth that is carefully maintained. Buildings are often adorned with living plants, and climbing vines cover many of the exterior walls, giving the town a lush, green appearance.

Defenses

While halflings are not typically known for their martial prowess, Mudwick is far from defenseless. The town's primary defense lies in its clever use of the natural landscape. The town itself is a confusing warren of interconnected paths, making it easy for a halfling to get around but disorienting for an outsider. The surrounding hills are dotted with watchtowers and concealed archer nests, all built to blend in with the environment. The main town gate is a cleverly disguised portcullis of interwoven roots and stone, which can be sealed with surprising speed. For its more direct defense, Mudwick maintains a well-trained militia composed of halfling slingers and shortbow archers, who are highly skilled in hit-and-run tactics and ambushes, using the hills to their advantage.

Economy

Mudwick's economy is centered on trade and agriculture. Its location as a midpoint between the human and dwarven territories makes it a natural crossroads for merchants. The town’s market is famous throughout the region, offering not only halfling goods like finely crafted foodstuffs, rare herbs, and bespoke leathers but also a wide array of goods from the surrounding kingdoms. The halflings are renowned for their culinary skills, and their breweries and bakeries are the primary source of wealth. Mudwick's agricultural output, particularly its "sunstone berries" and "mossglen grains," is a valuable commodity.

Culture and Society

Halfling culture in Mudwick is defined by community, hospitality, and a love for the simple pleasures of life. Family and kin are at the center of society, and the town operates more like a large, interconnected family than a rigid political state. Feasting, storytelling, and music are daily events, and a stranger is rarely turned away from a meal. There is a strong sense of pride in their heritage, but it is not an exclusionary pride. Outsiders, if they show respect and a friendly demeanor, are often welcomed. The political structure is led by a council of elders, the "Council of the Hearth," who make decisions based on the consensus of the town's prominent families.

Historical Significance

Mudwick's historical significance is rooted in its enduring neutrality. Over the centuries, it has served as a neutral ground for peace talks and trade agreements between the often-conflicting human and dwarven kingdoms. The "Mossglen Accord," a famous peace treaty, was signed there, and the town's role in facilitating communication between the warring factions has prevented numerous large-scale conflicts. It is also rumored to be the site of a long-forgotten halfling king's tomb, a legend that often draws adventurers and treasure hunters to the region.

Mudwick



The flag of the Halfling Municipalities

Location

Region Sunstone Veld, Mossglen

General

Size 254 km2
Inhabitants 126.074

Leadership

King Dugrim Ironfist and his royal court

Active Guilds & Organizations